CELEBRATION, Fla. – Disney Cruise Line revolutionized the cruise industry with elaborately-themed youth areas where a generous sprinkling of pixie dust and beloved Disney characters combine to immerse children in their favorite Disney stories.
Onboard Disney Dream, the newest ship in the Disney fleet, the celebration of children’s creativity and dreams rises to a new level with extraordinary youth spaces designed to inspire, entertain and spark the imagination of children in nearly an entire deck created just for them.
Disney’s Oceaneer Club
Disney’s Oceaneer Club on the Disney Dream is a child-friendly oasis that transports kids to the magical lands of Disney fairies, friendly monsters, adventuresome toys and undersea exploration. Disney’s Oceaneer Club is open to 3-to-10-year-old children.
The central rotunda, with a whimsical Peter Pan’s Never Land motif, is the main gathering place and hub of Disney’s Oceaneer Club. Constellations of Disney characters created with fiber optics twinkle across the ceiling, and iridescent finishes give the room a sparkling glow. The focal point of the rotunda is a stage where children can create and star in their very own theatrical performances, participate in storytelling sessions and delight in meeting Disney characters such as Tinker Bell and Peter Pan.
The Disney’s Oceaneer Club’s rotunda has a 103-inch plasma screen for watching movies and for magical interactions with a “most excellent” live character: Crush, the animated sea turtle from the Disney-Pixar animated motion picture “Finding Nemo,” stops mid-stream in his digital undersea environment to chat, play and joke with kids in live, unrehearsed conversations. Sometimes using silly props and joined by this “Finding Nemo” friends, Crush amazes and entertains “little surfer dudes” during real-time, personalized appearances that showcase his most-excellent personality. These one-of-a-kind experiences with Crush continuing Disney’s legacy of bringing characters to life in new and incredible ways.
In Andy’s Room, the world of the Disney-Pixar “Toy Story” films comes to life. Inside the vibrantly-colored room, kids experience the feeling of being toy-sized as they play among larger-than-life characters from the animated film. Children can rearrange features on Mr. Potato Head, crawl through the coiled body of Slinky Dog and get behind the wheel of an oversize, remote-controlled race car.
Monster’s Academy is a fun, interactive space inspired by the DisneywPixar film “Monsters Inc.” The centerpiece is an elaborately-themed play structure for climbing that is fashioned after the film’s scare floor, where monster pals Michael “Mike” Wazowski and James P. “Sulley” Sullivan work. Computers integrated into the walls feature unique, interactive games. For kids who want to become a monster, there is an assortment of monster costumes and props.
In Pixie Hollow, children are transported to the enchanted land inhabited by Tinker Bell and her fairy friends. A pixie tree stands in the room, its branches extending overhead with hundreds of fairy lights twinkling among the leaves and hummingbird-sized fairy houses hanging from the boughs. In this magical forest setting, children can make crafts just like a true tinker fairy while sitting on stools shaped like acorns and mushrooms, or dress up in fanciful costumes.
Explorer Pod is inspired by the Disney-Pixar animated film “Finding Nemo.” Surrounded by a seascape and seeming to emerge from a pool of water, a bright-blue-and-yellow submarine surfaces in the center of the room. Inside, children can explore and play games at 16 interactive computer stations. Outside of the sub, eight computer stations provide gaming fun as the familiar flock of seagulls from “Finding Nemo” looks on.
Disney’s Oceaneer Lab
Disney’s Oceaneer Lab on the Disney Dream takes children on a journey of discovery and exploration. Disney’s Oceaneer Lab is open to 3-to-10-year-old children.
Upon entering the main hall, children feel as though they are embarking on a great adventure. Rich woods, brass fixtures and deep blue and red tones complement the room’s seafaring details such as maps, maritime instruments and nautical artifacts. An illuminated celestial map of constellations glows overhead. At the main hall stage, kids can create and star in swashbuckling performances, hear stories of great expeditions and watch movies.
Utilizing the same techno-magic that brings Crush to life in Disney’s Oceaneer Club, Disney’s Oceaneer Lab features special scheduled visits by Disney’s mischievous animated alien Stitch. Playful pandemonium ensues as he engages with children in unrehearsed antics. From his spaceship, the cuddly but naughty alien interacts with young guests, chatting with them and using props from his spacecraft surroundings to create hilarious fits of havoc. Encounters with Stitch may include an Elvis Presley impersonation or some crafty chaos and will always entertain with extraterrestrial charm.
The Animator’s Studio draws out the character inside all kids. Incorporating elements from both classic and modern animator’s studios, the room is filled with maquettes (three-dimensional character models), animation books, a light box table, drawing accessories, computer stations and other tools of the animation trade. Children can use their imagination to create original, hand-drawn art or learn how to sketch their favorite Disney character. With the help of a counselor and an animation simulator, kids can bring to life computer-animated characters.
The Sound Studio is designed for children who appreciate and are inspired by music. Kids who dream of being a musical star can create their own original tunes using special song-making software. After composing their music and lyrics, they can record their hit. The Sound Studio also has listening and music download stations featuring top hits and current recording artists.
Connecting the Disney’s Oceaneer Club and the Disney’s Oceaneer Lab are two Workshops. In these specialized areas, kids concoct creations in an interactive science lab, conduct crazy experiments, express their creativity through art projects, stretch their culinary skills and participate in other hands-on activities.
It’s a Small World Nursery
In the It’s a Small World Nursery, infants and toddlers ages three months to three years enter a whimsical world inspired by the classic Disney theme park attraction and original artwork by Disney Legend Mary Blair. The theme’s signature fanciful style in a patchwork of pastel colors creates an inviting and comforting space for little ones.
Upon entering the nursery, parents and children can meet and interact with counselors in a welcoming environment. Parents wishing to check on their children, without disturbing them, can glimpse into the nursery’s main play area through a one-way window.
In the nursery’s main play area, children are welcomed by cheerful, three-dimensional faÃ§ades resembling the nursery’s namesake Disney attraction. Interactive, hands-on features such as horns that honk, wheels that spin and buttons to press are sure to delight curious kids. A boat in the center of the room “floats” on a river pattern along the soft-surface floor and is surrounded by colorful, kid-sized tables and chairs for toddlers to enjoy crafts, books and games.
At the back of the nursery, a separate room with a serene motif and a calm, quiet atmosphere is reserved for naptime.