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Go Where I Will Never Go Again - Re-Discovering Future World
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OTHER WALT DISNEY WORLD
THEME PARKS
OTHER DISNEY THEME
PARKS
Step Back in Time -
A Tribute to EPCOT Center's HORIZONS
by Lou Mongello
This article first appeared in the May 29, 2007 issue of All Ears® Newsletter
As part of a personal tribute to Epcot's upcoming 25th Anniversary this October 1, I wanted to celebrate by looking back at EPCOT Center's history and original attractions through discussions on my WDW Radio Show podcast, and in a series of Step Back in Time articles here on AllEarsNet.com as well.
I want to start with what I, and many others believe is one of the most beloved and missed attractions in all of Walt Disney World - Horizons. When I started preparing for this piece, I wasn't really sure if it was just sentimentality and sense of nostalgia that made me think I missed and enjoyed it so much. But watching videos and going through old documents and books during research really made me remember why I miss this attraction so much, and am sad that it is no longer a part of Walt Disney World. To be honest, I could talk about this for hours (I know - shocker that I could talk for hours LOL), because there is SO much about this - from the attraction's history, themes, technology and message. So I wanted to invite you to journey on my Walt Disney World Wayback Machine with me to visit this amazing attraction and pavilion.
In this article, I am going to go through the origins and history of the attraction, as well as some of the pervasive themes that ran through it. I'm also going to take you with me on a trip through the ride itself while pointing out some of the fun facts and trivia, the music, when and why it closed and more, so let's get started
Let's
go back in my Wayback Machine to early 1982, before EPCOT Center opened.
If you remember seeing EPCOT Center on the monorail while it was nearing
completion, you may recall that there was no building for Horizons, just
a large steel framework in place - not even half finished at the time.
Site preparation for Horizons began on August 5, 1981 with construction
beginning January 1982. It would span 21 months until completion and was
part of what was known as "PHASE II" of EPCOT Center. The building
sat on three acres, was 78-feet high and had 2 floors. It also went underground
as well. This massive structure actually was made up of more steel than
Spaceship Earth, as it totaled over 3700 tons! The design of the building
was very much like that of a big spaceship. In fact, many early promotional
items actually depicted a nighttime scene with a bright door opened to
lighted inside- reminiscent of Close Encounters of the Third Kind!
But why wasn't it ready for EPCOT Center's opening in October, 1982? Well,
it was partially because of all the changes it went through, starting
with the name of the attraction and pavilion itself.
Horizons, like all attractions, went through several concept revisions
before the attraction premiered on October 1, 1983 - exactly one year
to the day after the park opened. The pavilion was originally going to
be called Century 3 (or Century III), which signified the United States
entering its third century as its own nation. Imagineers and GE executives
soon realized that the attraction, as well as EPCOT itself, was not just
for Americans, so the name was temporarily changed to "FutureProbe."
However, that name was also quickly dismissed, as it seemed to have too
much of a medical connotation. The ride's main themes were developed by
the two former CEOs of General Electric, Reginald Jones, and Jack Welch
his successor. Finally, the concept team chose the name "Horizons,"
around September 1981 believing that there was always something new on
the horizon, and after you reach it, there's another horizon to challenge
you.
These early
concept designs also had a very different looking show building and attraction
altogether. For example, some art shows that the building was going to
have a tall observation tower and huge Omnimax theater inside.
Other changes included the actual theme and story for the attraction:
In 1979, Disney Legend George McGinnis had plans for what he called an
EPCOT EDISON LABS attraction, which would have profiled Thomas Edison
and the history of the GE company. It was quickly decided that both GE
and Disney wanted to keep to the central theme of Future World and EPCOT
Center as a whole, and instead the attraction should look towards the
future, and not the past.
As
work progressed, this very unique pavilion was collaborated on by many
famous Disney Imagineers. The buckling was designed by George Rester,
while Claude Coates did much of the interior layout. Even Marty Sklar
had a hand in taking out much of the film and adding Audio-Animatronic
elements! George McGinnis was the Project Designer and modified the designs
until the pavilion was completed. One of the fun design choices he allegedly
made was in making the underwater submarine and space colony shuttles
similar in shape and design. This would allow the scenes to easily transition
from one to another using technology designed by Don Iwerks (as in son
of Ub). Some of his designs never made it in the final building, including
a "star tunnel" and Speedramps (think Space Mountain) at the
end of the attraction, which would show images from GE, the corporate
sponsor. This was eliminated by GE's Chairman Jack Welch, who said it
looked too much like a commercial and had it pulled. That was a GOOD thing,
in my opinion, as it led to the famous Choose Your Own Ending!!
So,
after all of the "tweaking" wand tinkering had been done, the
pavilion opened on Epcot's 1st anniversary and Walt Disney World's 12th.
Horizons was "dedicated to humanity's future. It is a careful synthesis
of all the wonders within Epcot, and applies the elements of communication,
energy, transportation, creativity, and technology to a better life-style
for the family of the future." (from "A Pictorial Souvenir of
Walt Disney World" © 1990 Disney). We will see that mission
accomplished through the attraction's numerous themes.
Horizons
truly was representative of all of the themes of EPCOT and Future World
specifically. In fact, it was a singular attraction that encompassed all
of the themes of Future World such as: Communications from Communicore,
Energy as in the Universe of Energy, Transportation from the World of
Motion, Food from The Land, Earth and communications as depicted in Spaceship
Earth, Technology from all of Future World, human life from Wonders of
Life, the oceans from The Living Seas and the power of dreams as evidenced
in the Imagination! pavilion. Most importantly, though, it carried over
the central theme of ALL things that Disney does - from its films to theme
parks and all forms of entertainment - that's FAMILY. In fact, Horizons
was meant to be the "sequel" attraction to the Carousel of Progress
-this was the next generation family we would get to meet, much as we
came to know the Progress family so well.
The attraction itself was very unique for a variety of reasons. It started with a fascinating queue, which previewed what you would see on your journey through the representation of "FuturePort", a sort of futuristic airport, where you could see artistic illustrations of your possible destinations. There were signs showing FuturePort Departures (note the reference to old name for Horizons), shuttles to MagLev Express to Mesa Verde (the desert scene), Sea Castle, Brava Centauri space colony - All the places you would see on your journey, and the endings you could choose from.
The
attraction vehicles were very unique in that they traveled sideways. Up
to 4 (skinny) people could fit in each car, with a horizontally sliding
doors closing you in. The load time for Horizons was about 4.8 seconds,
allowing for 696 people on the 15-minute ride at one time. There was 1346
feet one which 184 ride vehicles rode at a whopping 1.5 feet/second. They
were not quite the same as the Haunted Mansion's Omnimovers, but were
similar in some respects (e.g. continuous loading, etc.). One notable
difference was that the Horizons vehicles actually titled backwards to
give you the feeling of forward motion, too!! Of course, these vehicles
used GE technologies in that the vehicles were powered by GE motors and
drive systems, created using GE polycarbonate materials, and could be
seen beautifully thanks to the GE lighting used throughout the building.
The central
theme of the attraction could be seen from the very beginning, where we
started by looking back in time at THEIR views of tomorrow (much like
today's Tomorrowland in the Magic Kingdom). We saw images of flying to
Mars on a daily basis, future living, the "Grand Old man himself,
Jules Verne" designs of old flying machines in black and white cut-outs,
from 19th Century artist Robida.
In
the next "Easy Living" scene, we witnessed possible future life
with our trusty robot vacuuming the room, the narration getting his hair
done and shoes shined, and the crazy robot in the kitchen struggling with
his multi-tasking. And here's where we see (and hear) our first tie-in
to the Carousel of Progress. "Now is the Time" is playing in
background as a singer croons to the woman in the tub on the small TV.
This starts to illustrate that Horizons was, in fact, the sequel attraction
the Carousel.
The following Next scene had old silent movie clips showing early visions
of the future. Your vehicle then spiraled up to the second floor into
the neon-lit "50's scene" (which was originally going to be
more like the 20's and art deco inspired). Here, the popular 50's futurism
movement was showcased by films such as the one showing the "sectional"
car wherein everyone would travel to the city together, then the car splits
up to take dad to work, mom to store, etc.
The
attraction then opened up to an Omnimax theater through a silicon chip
before traveling to the present, and then on to the Future (much like
you do in Spaceship Earth!).
21st century living was showcased next, and this is where the theme of family I spoke of earlier really became evident - The narrators in the attraction were part of this larger family, who we would get to meet as the ride continued, as each of the family members would be in one of the three possible endings.
In fact, if you look closely at the attraction as a whole, you could see how the story continued all the way through - from the show scenes to the environments to the people you meet, etc. For example, look at how the orange groves were seen numerous times throughout the attraction.
But as I said, it starts (literally and figuratively) at the family. The first future living scene shows the dad making music, and the mom talking to their daughter (who we will see again) on the desert farm using holographic projection. (You also could have noticed the plants growing using hydroponics - a not-so-subtle nod to The Land pavilion). From "Walt Disney's EPCOT Center: Creating the New World of Tomorrow": "Horizon's ride-through attraction culminates in 'Tomorrow's Windows,' a revealing look into future living styles. This city apartment of the future, [above], boasts a spectacular view of the twenty-first-century skyline. While the man plays a "symphosizer," his wife chats with their daughter via holographic teleview. From the control pod of the desert farm, a woman in a jumpsuit directs the work of robot harvesters. Her desert hovercar is parked behind the control pod."
And
this is where your senses are first treated to the now-infamous orange
smell, thanks to the Smellitizer machines. And here, you could see that
the daughter, like everyone else in the future, is wearing requisite jumpsuit.
This scene was developed with the University of Arizona's Environmental
Research Lab, in order to use real genetic engineering principals to design
new plant species and create robotic harvesting machines to give the scene
a sense of possible plausibility.
The following scene shows the boy getting his submersible ready and talking
to his girlfriend, and the teacher and kids in wetsuits playing with a
seal. The "SoloSub" (called the Century 3 Intercolony Transport
- note the reference to the early name yet again), he was working on would
be the same you one would virtually journey upon if you chose the Sea
ending later in the attraction. The Space Colonies showed where the family's
son works and lives. Fun scenes included a woman exercising in zero gravity
via her upside-down bicycle with projected scene in front of her, as well
as the mother, son and dog (Napoleon) floating in the gravity wheel. Today,
the gravity wheel in the queue of Mission: Space (which sits on the old
Horizons site) is not only reminiscent of this scene, but has a small
Horizons logo in center as a tribute to the former attraction.
The
family reunites for the birthday party of the narrator's grandson. Here
you could see a series of 3 screens with "holographic" projections
of the other family members scattered around the globe.
This demonstrated how families who were separated by long distances from
their remote locations on Nova Cite, Mesa Verde, Sea Castle, and Omega
Centauri could still spend a birthday "together" virtually using
advanced telecommunications (thanks to our good friends at GE, of course).
The grand finale was to come next, wherein you could choose your own ending.
Your choices were space, desert, or undersea. There were three touch panels
to choose on, and majority ruled. Originally you were going to have 4
choices, as one was going to be a Mag-Lev ride through of a futuristic
city called Nova Cite (you could still hear it referred to in the queue
and on the FuturePort signage).
Each
of these show scenes had to first be built in miniature built and then
filmed, and some of them were huge! For example, the desert scene was
82 feet wide, built in airplane hangar in Burbank, and required the planning
of 5,000 miniature trees for the orange grove! It took about a year to
complete production, which was quite a bit of work for a 30-second finale!
If the scenes seemed somewhat reminiscent of the "Death Star trench"
from Star Wars, it's no coincidence, as filing was completed with the
help of some of people that worked on that scene in Star Wars! The ability
to tilt your vehicle backwards that I spoke of earlier allowed Imagineers
to achieve the desired effect of accelerating through the different scenes.
Pretty cool, huh?
Exiting from the vehicle onto the moving ramp (like the Haunted Mansion's),
you began to wind your way through the post show and out of the building.
Originally, you exited via a "rainbow tunnel" much like the
old Journey Into Imagination's post show, then past a huge mural called
"The Prologue and the Promise." It was 19 x 160 feet, designed
by Bob McCall, and partially based on original concept art for the attraction,
as well as the planned Space Pavilion that never came to be. Unfortunately
(for us and for Bob), the mural only lasted a few years, as Guests polled
didn't seem to realize or appreciate the fact that GE was the sponsor
of the pavilion. The mural was removed, and GE logos were added to a "post
show" that was nothing more than a way out of the building - no shop,
no restaurant, no photo opportunities.
Sadly, GE's decision not to renew it's sponsorship of the pavilion in 1993 signaled the end of an era. All references to the original corporate sponsor were removed, including some audio tracks. Horizons operated without a sponsor until it closed in 1994. It later reopened in December 1995 because the Universe of Energy and World of Motion were about to close for renovation, which would have left only Wonders of Life open in Future World East.
Horizons
(a moment of silence, please
.) closed for good on January 9, 1999.
The building was later completely torn down to pave the way for Mission:
SPACE which opened on October 9, 2003. I believe this very well may have
been the first time Disney ever destroyed an entire show building rather
than use it for a new attraction. There were persistent rumors of structural
integrity problems, a collapsing roof, a sinkhole developing, and more,
but none of these were ever confirmed or attributed to the cause of the
building's demolition. During the mid-90's there was talk about converting
the existing structure to a space-themed attraction and pavilion, but
of course, that never came to be.
I should note here the attractions' theme song (which I LOVE, by the way),
created by George Wilkins - "If We Can Dream It, Then We Can Do It".
I feel its theme exemplifies what Epcot and Walt Disney World continue
to stand for, and how we should always believe in ourselves.
I hope you
enjoyed this trip back in time to visit, explore and enjoy a true "lost
treasure" of Walt Disney World. I know that I'm not the only one
who is sad to no longer be able to enjoy what was an instant "classic"
attraction.
This is just part of my continuing series focusing on Epcot as it once
was. To hear my full discussion of Horizons, including rare audio tracks,
music and more, listen to the April 29th episode of the WDW Radio Show
(http://www.wdwradio.com/shownotes/show012-04-29-07.php), and look for
more articles in this series, as we Step Back in Time to visit other pavilions
from EPCOT Center's past. Hmm
where to go next? World of Motion?
Communicore? Maybe I'll go see the Dreamfinder
.
See you next
time!!
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
Lou Mongello is the author of the Walt Disney World Trivia Book and owner of DisneyWorldTrivia.com. You can purchase Lou's book through our AllEarsNet.com bookstore: http://allearsnet.com/store.htm
Photographs are images and screen caps from Lou's old videos.
Meet the Author: http://allears.net/ae/issue322.htm

